Colonization III

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EAST NORTH SOUTH F E SAMOS3 2 players 3 players 4 players SPARTA32 1 ATHENS15 2 CORINTH12 3 THEBES12 4 WEST · STARTING PLACES 1–4 water tile SAMOS3polis tile no tile here AGreek Letter token 8 Phalanxes each 2 neutral Phalanxes trade link per ally
Starting set-up. Row 1 lies farthest east, north is on the left. No tile may be placed on ✕. The factions on places 1–4 are an example.
This page lists only the changes from Colonization. Basic rules: rulebook.

Contents

Starting places

The four starting places lie in the west, numbered 1 to 4 from north to south.

  • 4 players: If all players agree, the teams choose their places in turn, in player order. Otherwise shuffle the Native Poleis face down and place them on the starting places.
  • 3 players: The team chooses two places next to each other. The single player chooses one of the other places.
  • 2 players: Play on places 2 and 3. Places 1 and 4 stay empty.

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Starting conditions

All four: 8 Phalanxes in each Native Polis
Corinth, Thebes, Sparta: + 2 FP & + 1 Unminted Coin
Athens: + 1 FP & + 1 Unminted Coin

Polis tile: Samos lies in row 2, middle, with 2 Phalanxes as defenders.

Trade link: Teammates start with two trade links between their Native Poleis, one in each player’s colour, wherever they sit.

Blocked places: In the row next to the starting places, no tile may be placed left or right of the outer tiles (✕ on the set-up).

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End of game

Winter 426 BC after scoring

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Mission Cards

Coin combo Mission Cards are not used in this scenario.

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Events

Read an event only when it triggers.

When an event discovers a polis or a water tile, the player who triggered the event places that tile on an empty space in the area named, next to a tile already on the map and within the 8-tile width. On the timeline, the starting player of that season triggers the event.

Discovery events

Token events

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← Scenario II · ↑ Colonization · Scenario IV → · Rulebook

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